Shifnal, ShropshireMon–Fri 09:00–18:00 UK[email protected]

Discipline — Interface design

Interface design

Research-led UI and UX design: we observe the task, design the interface, and test it with the people who will use it.

Acceptance: key tasks completed by test participants without assistance; accessibility checked to WCAG 2.2 AA.

Sequence

  1. ObserveInterviews and task observation with representative users.
  2. AnalyseTask flows, pain points and a prioritised problem list.
  3. StructureInformation architecture and wireframes.
  4. PrototypeInteractive prototypes of the critical paths.
  5. TestModerated sessions, findings and revisions.
  6. SpecifyComponents, tokens and states for development.

Calibration

Design decisions with evidence

Every significant design decision is recorded with the reason for it: an observation, a test result, a platform guideline or an accessibility requirement. When someone later asks why a button is where it is, the answer exists.

We also record what we tested and what we did not. A design tested with five participants on a laptop has not been tested on a phone in bright sunlight, and we say so.

Deliverables

Research
Plan, notes and a findings summary.
Flows
Task flows and information architecture.
Prototype
Clickable prototype of the main journeys.
Visual design
Screens for core states including errors and empty states.
System
Tokens and components with documented states.